- Remove mods from weapons fallout 4 install#
- Remove mods from weapons fallout 4 mod#
- Remove mods from weapons fallout 4 Patch#
- Remove mods from weapons fallout 4 full#
Really brings a whole new level of depth to the game.Īlthough the turrets outside the Brainbot HQ tend to cause some issues which require Resurrection to fix, which is annoying.
Remove mods from weapons fallout 4 mod#
Its the Interesting NPCs mod for Fallput 4, adding a ton of new characters and quests and three awesome new companions. I Highly recommend Tales from the Commonwealth, which is part of the Atomic Radio mod.
Remove mods from weapons fallout 4 Patch#
Unofficial Patch is a must, plus Insignificant Object Remover. Part from the above, fell free to add suggestions, they will all be greatly appreciated ! Armour, weapons, player homes, companions and what else you guys and gals can't live without in Fallout 4 !? Coming back the same way and the whole place had respawned !! The walk back and forth took less then 10 minutes so really would love if stuff like that has been fixed, or if there is a mod for it. Cleared it out, went back to Sanctuary with all the loot since it was close. Have they fixed the respawning rate in the game ? I remember I walked past a raider place not far from Sanctuary, was like a deep excavation site they hide out in.
Remove mods from weapons fallout 4 install#
Or do you have to install separate mods to achieve that ? Then there is the pipe weapons, is there a mod that removes them all and you instead have normal weapons, with upgrades and all. And a mod that make that settlement guy to be quiet ? the ingame characters make most of the buildings ? Or is the something similar around ? Would really like not to have to do settlements and keep after them, that's one of the things that got me slightly tired of the game last time. What I am wondering though, the Sim Settlements mod, does that basically make making settlements building less frustrating ? I.e. Part from that there is some minors ones that I wont be listing here. Is the Stuttering and Memory patch ENBoost still needed ? Also, by looks of it the Unofficial Fallout 4 Patch is still needed, probably because Bethesda can't be asked to fix their games, right ? Please fell free to add others if you find them better. I have not used the VIS-G Item Sorting mod before though, but liked what I read about it so most likely be trying it. I used the DEF_UI last time and since it is still being updated I be using it again, liked the customization you could do with it and such. The two main mods I be using though are DEF_UI and VIS-G Item Sorting. I know there is tons of difference mods for different kinds of playthrough etc so I try and see if I can put down roughly what I am looking for. I started to look through links for mods that I used last time but it's over 2 years since I played the game, and some been deleted or hidden but mostly just not been updated for ages. Thinking of restarting Fallout 4 and see if I can finish it, but wont be playing without mods so, need some advice here. Increases VATS accuracy but costs more Action Points.As the title really. The lower your health, the greater the damage. Sneak attacks increase damage, targets bleed.ĭeals 50% more damage on Mirelurks and bugs.Ĭritical shots do double damage, meter fills 15% faster.
Remove mods from weapons fallout 4 full#
Increased damage after each consecutive hit.Ĭall's down a missile strike from Zao's sub.ĭouble damage on targets with full health. Improved VATS hit chance, 25% less Action Point Coast.
Increase the chance to cripple target's leg by 20%. All the Legendary Weapon Effects are listed below in their own section. For example the Parytstarter is a missile launcher that does 50% more damage to humans, however, you could find an Assassin's Missile Launcher in the game that also does 50% more damage to humans. Sometimes this effect can be found on a legendary weapon that is not unique. These weapons are unique because the game gives them a colorful name and usually a special effect.